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Help With Two Joysticks


In the end its one of 3: Warthog (murderously expensive, top choice), CH (looks a bit barebone but 10 year+ quality) or Rhino (Supposed good, but nowhere to get). If you are a moderator, see our Moderator Guidelines page. You can add a shift button by selecting it in the left list, and click the "add" button. If I put my joystick #1 on the table to my left, moving it to the right is axis LeftStickRight1.

This can be removed though it’s suggested to have some graphic to signify the center of the joystick. It’s best to visualize this as a knob of sorts. I thought I would share how I did that the best I can.GitHub link for repo of prototype: https://github.com/mepis/Construct2/tree/master/Dual%20JoysticksThe article I wrote for my blog sharing the exact same thing : Did you know you can customize wxL's recommended lighting preset through your mod.ini? check it out

Logitech Extreme 3d Pro

Permalink Posts: 970 Malin D Malin Posted: June 2014 Posted: June 2014 Hmmm after reading all comments, I guess best things for now is wait little longer before going for HOTAS Probably I-War2's biggest limitation is the lack of a headlook function. Both joysticks check the other’s values before assigning their own.The final step is register and move the graphic for the joystick.The right joystick follows the exact same logic and has almost

I have heard a lot of people complain that force feedback makes it harder to play and it isn't that fun but it's probably personal preference. HELP PLEASE :) Copyright © 2001-2017 Hard Light ProductionsAll Rights Reserved XHTML RSS WAP2 SMF 2.0.13 | SMF © 2016, Simple Machines Page created in 8.493 seconds with 39 The administrator has disabled public write access. Honestly feels like hollow, thin, smooth plastic, cheap craftsmanship.

Some (like the CH) are available separate. Hotas I anticipate having to use the keyboard still for a few things and having a 2 part joystick and a keyboard sounds almost like overkill for controls. but will it work? http://atzitznet.no-ip.org/Joy2Mouse3/help.html thrustmaster t-flight hotas x, looks basic..

It checks for the X and Y coordinates of the specific touchID.So, I store the X and Y values of the first touch in a couple of variables to reference. If not, just let me know.GreetsThomas #7 JACKSON REE View Profile View Posts 18 Feb, 2015 @ 3:37am How I couldn't think this idea!I did reinstall Windows, 3 times.I bought New Permalink Posts: 2114 Mc Lane Moonrider Posted: June 2014 Posted: June 2014 Malin D | Malin said:[hide][source]I just saw this low cost Hotas in ebay.. Both the groups for the left and right joysticks are designed almost the same with adjustments only for the type movements they provide.Let’s look at the left joystick first.


Since Star Citizen has been in alpha, I have gotten back into PC gaming, and I found out about IW2. http://www.hard-light.net/forums/index.php?topic=78751.0 Additionally, when using just the right stick to move the crosshair, the vertical axis never fully reaches 1 or -1 (I assume it's being influenced by the zero state of left Logitech Extreme 3d Pro KurieusCome visit and play Blast Box! Permalink Home » Star Citizen » General Chat Sign In or Register to comment.

First, ignore the debugging group and focus on the Touch Controls group. Also I cant afford the best of best but average amount I am willing to spend. It broke all D&D objects. if the layoutsize is larger than than the window size, the stuff in the paragraph above has to be done.

Quite pleased with it, though I'm not an intensive user. I didn't see a lot of documentation on the subject past a couple of forum posts and @jayderyu 's tutorial.Sure ofcozall of this forum's code i guess = free to use/free This is important because the code checks for existing touchIDs later on. As such, different touch combinations and events needed to be handled.

permalinkembedsaveparentgive gold[–]aspiringexpatriate 0 points1 point2 points 2 years ago(0 children)I checked this out. I just dove into editing XML files. HELP PLEASE :) Reply #9 on: October 24, 2011, 02:02:42 pm Yeah I realize there have been other joystick posts and I have read pretty much all of them.

However, while I can set up the buttons to duplicate functions ok, it doesn't work with roll, pitch and yaw, some of these only operate on one control device.

If both touchIDs for both the left and right joystick are the same value, weird things happen. Welcome to Unity Answers The best place to ask and answer questions about development with Unity. All trademarks are property of their respective owners in the US and other countries. Jump to content Technical Support - Cubby's Corner Existing user?

Not everyone has the same sized fingers. I just don't want to drop big creds yet until I know what I want. Well the issue is " I Cant Feel it till I buy it" so that's issue, and I don't have money to change setup If I don't like it, Going to For example, the game needs to know if the player moved their thumb up or down.

However if wanted to put my D&D objects into folders to clean the root folder.